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know, I looked high and dry for a very special writer who is making a name for himself. He’s name

is David de Villiers who I followed before approaching him. Also from South Africa, it is a

priviledge to introduce him to all.

The following ebooks were entrusted to me with his total consent. If you are interested on

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Race to the Lost Island: The Bermuda Triangle doesn’t give up its secrets easily. Especially the one Daniel just stole. Daniel’s terrified of everything, except maybe old books. Which is ironic, because a couple of ancient texts just handed him coordinates to Aethelgard—the Lost Island, a place swallowed by myth and the Bermuda Triangle. He convinces his mismatched friends—fear-fueled jock Dawson, sharp-eyed goth Vanessa, and loyal Emily—plus his rugged Uncle Max to chase the legend. Bad move. Their secret leaks. Corporate titan Mr. Sterling wants the island’s rumored power, and he plays dirty. After a brutal attack rips the coordinates from Daniel’s life, it’s game on: a desperate race against Sterling's high-tech pursuit across the world's most dangerous waters. Daniel’s only edge? A hidden copy, and sheer, terrified grit. The Triangle is worse than the stories. Reality bends. Compasses spin uselessly. A ghostly galleon helmed by the infamous pirate Captain 'Grim Tide' Reavermaterializes from glowing fog, forcing a violent clash and desperate escape. They battle whirlpools that defy oceanography and survive encounters with creatures that belong in nightmares, not the open sea. Survival means trusting each other, even when fear threatens to tear them apart. Reaching Aethelgard isn't the end; it’s just a new level of danger. The island pulses with alien energy, harbors gravity-defying wonders, and is watched over by powerful natives. But Sterling’s forces and Reaver’s pirates have arrived too, turning the island into a three-way war zone for its secrets. Caught in the crossfire, Daniel has to level up fast—mastering ancient codes, facing legendary threats, and finding the nerve to fight back, because losing this race means losing everything.
Humanity Has Fallen: Wasteland The Nightmares Are Real. And They Won. Sixteen years ago, reality fractured. The Merge tore open a gateway to the Nightmare Realm, the abyss where humanity’s darkest fears and subconscious horrors reside. What crawled out wasn’t just monsters; it was the literal embodiment of every terror, every anxiety, every whispered dread made manifest. They swept across the globe in a tide of teeth, shadow, and inexplicable dread, wiping out 96% of humankind, transforming familiar landscapes into frozen, predator-haunted wastelands. Even the oceans became death traps, ruled by nightmare leviathans and impossible tidal waves born from collective phobias. Now, in the depths of a brutal frozen winter, wanders Logan Dawson. A lone survivor haunted by loss, armed with little more than scavenged supplies, grim determination, and the deadly katana inherited from his slain mentor, Xavier. Logan wants only one thing: to be left alone, to survive another day in the icy hellscape. But the wasteland rarely grants such wishes. When he reluctantly saves Jenna and her young son, Calvin, from the predatory clutches of less imaginative human monsters, Logan finds himself entangled in a conflict far more personal and dangerous than any Nightmare. Jenna is fleeing the Scarlet Raiders, a ruthless army of survivors led by the charismatic, psychopathic Isaiah Nelson – Logan’s former best friend, now his bitterest enemy, obsessed with dragging Logan back into his twisted fold. Jenna carries a desperate hope: reaching the Citadel, a mythical sanctuary whispered about on dying radio waves, supposedly impervious to Nightmares and Raiders alike. Logan, a cynic forged in loss and betrayal, doesn't believe such a place exists. Yet, indebted to Jenna and haunted by the ghosts of his past with Isaiah, he agrees to escort them, plunging them all into a harrowing journey through the ruins of civilization. They must navigate treacherous cityscapes stalked by horrors ripped from slumbering minds – shadowy beasts that defy physics, zombie-like hordes driven by primal hunger, and things far stranger, far more psychologically terrifying. They face not only the monstrous threats of the Merge but also the brutal desperation of other survivors and the relentless pursuit of Isaiah’s Raiders, including the enigmatic Eris, a figure from Logan’s past now forced into Isaiah’s service, caught in a deadly game of blackmail and conflicted loyalties. As Logan battles the horrors without and the demons within, the fragile bond he forms with Jenna and Calvin chips away at his hardened exterior, forcing him to confront the man he used to be and the man he might become. Can he protect them from Isaiah’s obsessive hunt? Can he navigate the physical and psychological threats of a world ruled by fear? Does the Citadel offer true salvation, or is it just another ghost story told by the damned? And can Logan survive facing not only the Nightmares, but the devastating consequences of his own history? Humanity Has Fallen: Wasteland is the explosive first installment in a dark, atmospheric, and visceral post-apocalyptic horror trilogy. Perfect for fans of Stephen King, The Last of Us, and gritty survival thrillers that explore the darkest corners of both the world and the human heart. Prepare for a relentless journey where the only thing more terrifying than the monsters outside might be the ones lurking within.
Bad Karma: Max Graves Deserves Everything Coming to Him. And It's Hilarious. Let's be clear: Max Graves is scum. A titan of industry built on backstabbing, bullying, and generally being the worst person in any room. He embodies corporate evil with a smug grin. Empathy? Kindness? Foreign concepts. His catastrophic downfall begins with a single act of callousness towards a street beggar. Unbeknownst to Max, he's just activated the universe's ultimate karmic payback plan, starting immediately and escalating with brutal comedic efficiency. Forget minor inconveniences. Max's bad luck is an Olympic sport in misfortune. Think synchronized slipping hazards, financially ruinous bird droppings, and betrayals so absurd they'd make Machiavelli blush. He loses his job, his fortune, his family – everything but the uncanny ability to attract exploding appliances and falling pianos. When the universe makes it clear the next mishap might be his last, Max learns the price of lifting the curse: genuine, soul-deep change. For a man whose heart is colder than his offshore accounts, becoming a good person isn't just challenging, it's fundamentally alien. Bad Karma is an adult slapstick comedy that revels in the spectacular implosion of a truly awful human being. Witness the riotous, painful, and unexpectedly gripping quest as Max battles misfortunes, his own rotten nature, and the urgent need to figure out kindness before a rogue anvil finds its mark.
The Crimson Call: Social anxiety is the least of Jade’s problems. Seeking refuge and a fresh start, painfully shy Jade moves in with her long-lost sister, Monica, hoping to find solace in the family and fade into the background of a quiet suburban town. But the meticulously ordered house feels cold, Monica’s authoritative warmth chills the air, and the fragile normalcy Jade craves begins to crack almost immediately. She thought the whispers were just in her head. She was wrong. A persistent feeling of being watched escalates into chilling encounters. A jagged symbol appears like a brand. Gaunt figures emerge from the shadows, whispering cryptic warnings about a place she supposedly belongs. While Monica dismisses Jade’s rising terror as paranoia, Jade suspects the danger is terrifyingly real, rooted in the fragmented memories of a past her sister refuses to discuss, linked to the parents who vanished years ago. Some secrets refuse to stay buried. Alongside new, complex friendships – the relentlessly cheerful Holly hiding her own struggles, and the fiery, sarcastic Ashley whose protective instincts spark an unexpected, dangerous attraction – Jade uncovers the horrifying truth: Camp Evangeline. A remote religious retreat twisted into a hellish human experimentation facility. A place where a project codenamed "Seraphim" used dubious biological agents and brutal methods to unlock latent human potential, creating not miracles, but monsters – violent, bloodthirsty escapees now roaming free. And they’re closing in on Jade. Targeted for reasons horrifyingly linked to her own genetics, Jade is thrust into a desperate life-or-death struggle. Trust becomes a fragile commodity. Her relationship with Monica shatters under the weight of secrets and denial. The blossoming, complicated romance with Ashley offers solace but is threatened by the encroaching darkness and the choices Jade must make. As the hunt intensifies, culminating in a terrifying ultimatum – Return to the fold. Evangeline awaits – Jade realizes that conventional safety is gone. Survival demands impossible choices. How far would you descend to survive? To protect herself and those she cares about, Jade is forced down a path of moral compromise. Faced with monstrous threats, she begins to adopt monstrous methods. Planning traps, using victims as bait, crossing lines she never thought imaginable. As you follow Jade’s harrowing journey through her eyes, feeling her fear, her desperation, you might find yourself justifying her increasingly ruthless actions… until the chilling moment you realize she’s becoming disturbingly similar to the very horrors she fights against. The real horror isn’t just the monsters outside, but the one potentially waking within. The Crimson Call is a gripping, page-turning psychological horror novel that plunges readers into a vortex of paranoia, dread, and moral ambiguity. Fans of slow-burn terror, complex character studies, and stories that explore the darkness within ordinary people pushed to extraordinary limits will be captivated by Jade’s terrifying descent. If you enjoy stories like Silent Hill, Rosemary's Baby, or the unsettling atmosphere of Shirley Jackson, prepare to be haunted by The Crimson Call. Content Warning: Contains scenes of psychological distress, anxiety, violence, themes of abuse, body horror implications, and morally ambiguous situations.
CREATED BY
Teresa Van tonder