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Blaine's Online Portfolio Fall 2024, Computer Art 1

"The Apple"

This was the first project I made using Corel Painter. It served as a great practice to help me understand the program better and how to properly utilize it. My goal was to capture all the right dark and light values on the apple and learn how to even exaggerate the shading. I feel very content with how it turned out, as I feel it looks complete. I hope my audience will be able to see the values of the apple and potentially find it appetizing.

"Flesh Apple"

This is a more violent depiction of the apple, with a flesh-like environment surrounding it. I really learned how to use values to push the audience's attention more towards the apple and how to work with rule of thirds. My goal was to create an ungodly and revolting world for this apple. I accomplished this by using dark-red values, veins, teeth, tendons, and a terrifying eye staring at the apple. This piece is meant to represent hunger and the lust that comes with it. This piece is very personal to me because this is the first digital piece I've made with a full background and shading.

"Aria Persia"

For this piece, I took a photo from Jalal Sepehr and draped ravishing patterns across it. Everything you see utilized Corel Painter's pattern brushes, and each texture was made by me. I was inspired by the strikingly beautiful carpets you'll see in Persian culture, and the pattern and colors you see within them. The carpets you see are made with a lot of symmetry and I tried to use a color scheme most Persian carpets use. My goal was to capture an environment that almost looks like it's made from cut-out paper, with shading and distance fog. I feel like this art piece was the hardest to make for this semester, as I had to make around 20 unique carpet patterns. But nonetheless, I enjoyed making this piece and I love how it turned out.

"OZTOPUS"

This piece took inspiration from a mural by Kevin Obregon that was located in a mall that has since been demolished. It features a grand, stylistic octopus with a small mural surrounding its head, and a tainted golden frame surrounding it. My goal is to preserve the memory of this mural, putting my own take on it. I feel like I did a good job using the stylized hatch-shading in order to emphasize the shadows and techniques for shading the environment around it. I hope my audience understands the octopus's origins and see how it's memory can be preserved in this artwork.

"Valh"

This was my last project for the semester, and the one i like the most. This piece features bright, oversaturated mountains, a blue ocean, and glitchy areas. I was inspired by Corel Painter's tendency to glitch out when I was making this piece, and changed it's intended fate into what you see now. I love how the glitches turned out, as they don't distract from the piece's full view. In total, I hope the audience can get sort of a kick out of this piece being made from an unintended glitch caused by the program, but also see the piece for its grandeur view of an almost god-like entity taking up most of the sky.

Original Valh before Corel Painter crashed and I changed it into its current state.
Created By
Blaine Swift

Credits:

© Blaine Swift

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