Hi, I'm Mohd Sheharyar, a passionate game developer currently in my third year of college. Over the past few years, I have worked on multiple game development projects, ranging from immersive Unreal Engine 5 cinematics to fast-paced action and gameplay-driven experiences. I enjoy experimenting with new ideas, designing engaging mechanics, and pushing the boundaries of interactive gameplay. I am constantly motivated to learn, grow, and collaborate with others who share the same passion for creating games.
Skills:
- Unreal Engine 5 (Gameplay Systems, Cinematics, Blueprints)
- C++ (Currently learning and improving system-level programming)
- VR Development (Interaction Systems, World-Space UI, Gameplay Mechanics)
- Gameplay Mechanics & Combat System Design
- AI for Games (Basic AI behavior, logic, and systems)
- Cinematic Direction & Sequencing
- Android Game Development
- UI/UX for Games (HUDs, Interactive UI, World-Space UI)
- Game Prototyping & Rapid Iteration
- Interactive System Development
- Optimization & Basic Debugging
I am always eager to explore new technologies, improve my craft, and contribute creatively and technically to meaningful game development projects.
Projects
Teaser For My Game(SwordEdge)
Demostration Video of My Game Mechanics
A Remake Version of The Devil'S Advocate Movie Speech Scene Created using MetaHumans In Unreal Engine 5
A Tale of Horse – a cinematic created in Unreal Engine.
Stealth Hunt ( A Multiplayer game project) — Hide, Deceive, Survive
Auto Game — Built From Scratch (Team Project)
A Remake Version of Fight Club Movie Speech Scene Created using MetaHumans In Unreal Engine 5
A freelance project where I created a cinematic ad for a client
Snow Environment Made in Unity
VR Clothing Try-On Simulation
Contact Info
Credits:
Mohd Sheharyar